What's new in Ultimate Edition?
Guild of Dungeoneering Ultimate Edition is a completely rebuilt and remastered version of the award-winning 2015 indie hit from Gambrinous. Here's all the big changes:
- 3 new dungeoneer classes (Guild Digger, Super Chump and Ultra Chump)
- 25 new monsters
- 22 new equippable pieces of loot
- 16 new quests
- Lots more bard songs
- Extremely Fancy draw-in animation when you drop a room in the dungeon
- In-depth tutorial in first mission to teach some crucial info
- Major improvement to dungeoneer customisation with many more options!
- Guildopedia added. Can now examine every unlockable attack card and enemy in the game (each viewable after you encounter them)
- Selection of fancy paper backgrounds to switch between
- Dungeoneer 'voice' set now has two variations
- Sharper font rendering throughout the game
- UI for loot screen massively reworked to better show what you will gain/lose with each choice
- Full controller support (and keyboard support)
- Localisation support and first translation (Simplified Chinese)
- Two DLCs incorporated into main game & rebalanced accordingly
- Huge rebalance to existing classes with many tweaks and improvements (full details)
- Scar system completely overhauled into 'Victory Traits' & 'Advanced Victory Traits'
- Favour system improved with 3 abilities in dungeon and 3 different abilities in fights
- Show * star icons in various places for tier 1/2/3 content (loot, classes, monsters, quests & regions) to help this info stand out
- Lots of new animations, art, and polish (check out the little dance when you win a quest!)
- Improved which dungeon cards you draw each turn (they always fit)
- Lots more lines for dungeoneers & bosses now have a final line as you beat them!
- Big improvement to the graveyard. Much more interesting info kept for each grave, and interesting tombstones unlocked by more successful dungeoneers
- Improved pathfinding/AI in several very useful ways. Also dragging a card out and holding it over the dungeon previews how the path will update
- Can view current deck from character sheet
- Huge number of improved or new SFX throughout the game
- Improved the Favour-based traits for loot, and sprinkled them beyond the DLC content they arrived in
- Unlock economy rebalanced (especially considering DLC content)
- Reworked 5 quests with frustrating 'You lose after X turns' lose conditions
- Reworked ending questline
- Region markers shown on map in cloudy area before you reach them
- Better display of how many quests you have beaten in each location on the map
- Text size toggle for journals
- Found a way to bring back the old tutorial Rubber Ducky from Guild Classic as a miniboss :)
- Rejigged guild upgrade screen to group all blessings/dungeoneers/loot into their own sections
- Cloud Saves (Steam)
- More interesting achievements (Steam)
Now Available!
Buy on Steam
Buy on Epic
Buy on GOG